Friday, August 19, 2011

Couple O'Doodles


Watching all the DINO REVO stuff got me in the mood to sketch out some dino stuff. As you see!

Thursday, August 18, 2011

Monday, August 15, 2011

I GOT A MILLION OF 'EM. No, really. A million...

Ideas that went nowhere that is! Oh well.

ROMANIA and CHUCKY and ME


Here are Don Mancini and Corey Sienega, Writer-Director and Producer of SEED OF CHUCKY with my storyboards in our Romanian offices!

Sunday, August 14, 2011

Terra Nova, Terra Schmova!

No,this image is not from the show! It's not from ANY show, don't worry.
I've seen clips from Terra Nova- and they're full of PEOPLE. Feh. People.
We don't need no stinking people. And DINO REVO has NO repeat shots either. I hate when a show has three minutes of animation and they show you every shot eighty times. We're not stupid, guys, we know when you just flop a shot on us!

EXCLUSIVE! First published storyboard art from Dino Rev show!!!


Much derision was heaped upon me for this fine story sketch. Whatta bunch of maroons, am I right? This pic is golden. Note the pithy succinct verve, the lack of distracting anal non-essential clutter. Not a wasted stroke of the pencil in this fine and potent mesozoic tableau... a moment in time crystallized in graphite in two seconds...
Aaahhhh.

Tuesday, July 26, 2011

Melvin Monster Rides Again





Drawn and Quarterly just put out their third collection of John Stanely's Melvin Monster collection. There were only nine issues of Melvin, the tenth being a reprint of the fist. But I loved John Stanley'w work and his Melvins were replete with the kind of stuff he did so well. Here's a Melvin story I did just for fun and to see if I could do it. And of course as a tribute to Melvin and Mister Stanley.

Sunday, July 17, 2011

Mister Wilson!


Check this out! Gahan drew this for me at a Fangoria Convention in Albany, NY (we were guests!) mannnnny years agone.

Friday, July 8, 2011

Why Comics Are Better Now


Why comics are so much better now. Or were anyway... from the legendary COMIC BOOK NERD (from www.twomorrows.com if you wanna get one)... This was in disgusted reaction to the mania for Image comics and their ilk. Ugh. Actually this version differs in some respects from the one we used in the mag. So there's something new to see even if you have the mag. Whoop-de-doo!

Thursday, July 7, 2011

Monday, July 4, 2011

Tabanga... Slight Return


The new idea is to mock up some poster type images for movies that might be re-made... only maybe better? So as not to pick on GOOD movies but rather ones that have room for improvement, you dig? So says Monsterologist Pete

Friday, July 1, 2011

Those Wacky 60's!

It was the swingin' sixties! Monsters were big and hot rods were big- so somebody at Aurora plastics said "Hey! Let's put monsters in hot rods!" And so a series of strange hybrid monster/hot rod kits issued forth. Some people liked them- to be honest I thought they were stupid. BUT now in my ollllllld age I started thinking things like - "Hey! Monsters were big- and DINOSAURS were big- so why not Prehistoric MONSTERS!" Hence the attached. More "if I ran the show back in the day" nonsense, I know. But by god it came natural! And I would STILL dig kits like these.

Saturday, June 25, 2011

When Creatures Fly



Creature designs and variations thereon. Plus my favorite one put into context, flying over a misty pond.

Wednesday, June 22, 2011

New Book Cover Illo for for HPL's Literary Executor



Just did a cover for a book on RH BARLOW, Lovecraft's literary executor, who was also a writer of fiction and poetry and a studfent of Mexican anthropology etc. This is for Hippocampus Press, a very interesting outfit. They are presenting all of Lovecraft's letters to Robert E. Howard (with Howard's replies!) and similar books collecting all the extant correspondence between HPL and August Derleth, James F Moreton and many others. Along with tons of other weird fiction, critical analyses thereof and various eclectic goodies. Here is some info on them: "Founded in 1999, Hippocampus Press specializes in classic horror and science fiction with an emphasis on the works of H. P. Lovecraft and other pulp writers of the 1920s and 1930s. Working closely with the leading scholars in the field we offer unique, high-quality, affordable editions of these important works.
Hippocampus Press founder Derrick Hussey says, "I met S. T. Joshi in the mid-1990s and began to work for him as a volunteer typist on various projects. I soon joined the Esoteric Order of Dagon, an amateur press association devoted to H. P. Lovecraft. Joshi later remarked to me that if I cared to start a small press, he would give me permission to publish his annotated version of the Lovecraft essay 'Supernatural Horror in Literature'. I fairly leapt at the chance and began the process of forming Hippocampus Press."
The first image is my fictional mockup of the Barlow book in the form of an old Arkham House edition and the second is just the art. For the real book. I hope to have more things done for them in the near future, including possibly an illustrated edition of THE DREAM QUEST OF UNKNOWN KADATH which some have called Lovecraft's Lord of the Rings. Well actually I called it that, but so what? Sounds good.

Tuesday, June 21, 2011

FROM HELL IT CAME - THE REMAKE! aka The Tabanga Rises!


Naaaaaaaaaaah, no way. But it could be! Tree monster time.

Monday, June 20, 2011

UNHOLYWOOD


Donated this image and the title to the delightful Maria Alexandra, who would be the Mistress of the Dark I'm sure if the title weren't taken! Read about her female monster buster, Samantha Blazes in UNHOLYWOOD, avaialable like everything else on the planet at amazon.com!

Friday, June 17, 2011

Thursday, June 9, 2011

Things I Have Learned Working "In Hollywood"


1)If someone says they love you, they hate you.
2)If someone is said to be "a huge fan" of your work, you will never work for them.
3)If someone you know becomes "successful" you will not hear from them ever again. (Unless they want something of course.)
4)"It's nothing personal" means it's completely personal.
5)If you want to get rid of someone from your life and never hear from them again, just write a script and give it to them to read.

Words of wisdom, my friends. Words of wisdom.

Monday, June 6, 2011

Dust Jackets of Doom


I made dust jackets for my Arkham Lovecraft books- not so much because I didn't like what they had but just because I wanted to do them my own way. I chose to feature "The Mound" intead of The Horror from The Museum" because I think it's a much better, more important story, ranking right up there with HPL's best and it's got to be nearly 100% his even though it's billed as a "revision".

MAD CRACKED NUTS CRAZY and...

Friday, June 3, 2011

Fantastic Four Fulminations*




So here are some Jack Kirby related things- the first being an actual Kirby drawing done for my pal, Don Glut- which I inked and colored digitally, then a cover showing what it might have been like if Jack had introduced his New Gods series at Marvel - which I must say is kind of bogus since it's not done in Kirby's style (which was frankly too hard and too much work!)- but the idea is there, and finally some "what if" boxes showing what it might have looked like if Aurora had done FF model kits "back in the day"- boxes actually produced by David Vaughn at morbidmonster.com
* Also I must admit I don't know what "fulminations" means but it does start with "f"...

Thursday, June 2, 2011

Old Time Monster Standup Comedy

Addams Tributes Again



When I basically just steal someone's characters or images to do something of my own with them I call it a "tribute"... like these "tributes" here! One of which didn't have a caption until tonight and one just never made it past the idea stage. Which was Gomez and Morticia reacting with chagrin to their new neighbors, the Munsters. Tributes, folks, tributes!

Thursday, May 26, 2011

PVS on FM


I did a wraparound cover painting of Forry Ackerman surrounded by his "favorite monsters" which will adorn the special ANNOTATED EDITION of FM #1, due out in July.
Here's a little bit of it! (The publisher, Phil Kim, basically asked for Forry and his faves and left the rest up to me. Hope FM and ForryFans find it to their liking.)

Tuesday, May 24, 2011

WANTED- More Readers Like Brian Yuzna!


Brian, back from his southeast asian sojourn, recently visited. We caught up on old and new times, he showed me cool stuff from his new epic film, AMPHIBIOUS (about a giant sea scorpion) and so on. Here he is, enjoying one of my Dark Horse MORBID books which everyone should rush out and buy (order from Dark Horse or Amazon with but a few simple painless clicks! Especially volume 2- Dead but not Out!)
End of pluggage!

Friday, May 13, 2011

FACES


Any resemblance to my high school teachers is mere coincidence!

Tuesday, May 3, 2011

Monday, April 11, 2011

Monster Paloooooooooooozah!


Had a great time at the Monsterpalooza fest in Burbank this weekend! Met a ton of great people, sold lots of sketches and prints. Many asked about buying prints- please post if interested with an email and I will get with you about whatever you want. Or just email me at vonrex7@verizon.net
What a show it was. Every monster item anybody could possibly want was in the house!
More anon...

Wednesday, March 2, 2011

Monday, February 28, 2011

"Mountains of Madness"


The comic that never was but should have been. Along with a bunch of others!

Monday, January 31, 2011

Memoir Chapter 1

A NIGHTMARE ON ELM STREET THREE: DREAM WARRIORS"My first storyboard job on a monster movie was VAMP, starring Grace Jones as the queen of a group of female vampires who run a strip club! It was great fun, involving makeup effects and lots of vampire slayings (not to mention some strip club...ah, research). More on VAMP elsewhere, but Lisa Hollingshead, the perky young Production Coordinator on VAMP (God bless her!) liked the work I did on that film and recommended me to New Line where she was now the Production Manager on My Demon Lover, an early example of someone moving from one company to another and passing my name along- a fortuitous break in many cases, and certainly in this one. Funny how one thing leads to another...
New Line Cinema was a small hands-on kind of company back then, back when low budget movies could still be made and when things seemed much simpler in general. The executives, even Bob Shaye, head of the company, who had a reputation for being rather stern and intimidating, were around and fairly accessible, even friendly when not too busy. And there weren't a ton of storyboard artists around, in fact the term was not even familiar outside the film and animation industry so it was a great time to learn to be one.

I was interviewed by Gerald Olson and promptly hired. Olson was New Line Exec who also played rock music and had an array of beautiful electric guitars and a home studio although you would never know it from his natty dress and cool professional demeanor. He surprised the hell out of everyone a year later rocking out at the wrap party for THE HIDDEN with a band recruited from the ranks of the film's production, called Hidden Talent! But My Demon Lover would have to wait: Olson called the next day and suddenly switched me from My Demon Lover to Nightmare on Elm Street 3: Dream Warriors (think that's a long enough title???) I was then interviewed for that job by director Chuck Russell and we set to work. Chuck was an aggressive and agreeable (if he liked you) young talent who loved to act out the scenes and would often strike a pose for me to sketch when he wanted to convey a specific moment or action. I had seen Wes Craven's original Nightmare on Elm Street and thought it had some great visuals- my favorite being the one where Freddy's arms elongated as he came toward you in silhouette- a truly nightmarish image (which I later found out was difficult to do and almost didn't make it into the movie! I didn't see the sequel but was told it was quite bad and did not do well at the box office so the third one was going to be make-or-break for the franchise. The first step once the script was ready was for me and Chuck to sit down together and figure out what was needed in visual terms, the camera angles, the staging and so forth.

The great thing about storyboarding is that you usually focus on all the coolest parts of any given movie- the stunts and special effects. Chuck Russell was very particular and specific about what he wanted, which was great for me. I like it when I either have total freedom (rare) or when the director knows exactly what he wants (also rare!) and I can put it down on paper for him- the essence of the job to me- getting the director's vision down where everybody who needs to can see it.This is crucial for budgeting, effects, art direction, location finding and even set building at times. The process was quite simple: Chuck and I would meet and take the movie sequence by sequence, usually based on a list of priorities. He would describe the shots, one by one, and I would make quick rough sketches of each as he talked which he could immediately look at and either approve or revise on the spot- a process which would usually last an hour or two for sequence, or per meeting. Chuck has some drawing skill and could sometimes make his own sketches to show me what he meant when I wasn't getting it. (I love a director who can draw a little- but not too much or who needs me?) Then I would go home and tighten up the drawings for the rest of that day and the next. Then we would meet again on the following one so he could review them and make changes and/or move on to the next sequence.

While working with Chuck, we mostly met at his apartment which was, strangely enough, on ELM street in Beverly Hills. His writing partner, a very pleasant and dedicated young man named Frank Darabont, would sometimes be there, wrapping up a script meeting when I arrived. Frank and I bonded over monster models and sought the amazing Japanese garage kits of the day, from Billiken and Kaiyodo mostly. FINALLY someone was making models out of the monsters that we always wanted! But THAT is another story; for now what matters is we became friends and worked together many times in the years to come.

It turned out that we were all Ray Harryhausen fans and Chuck wanted some stop-motion moments in this film reminiscent of the classic SEVENTH VOYAGE OF SINBAD! Harryhausen was of course a legendary pioneer in the art of stop-motion, having mentored with the great Willis O'Brien whose work on KING KONG shaped Ray's career. The stop-motion process is the arduous and time-consuming process of moving articulated puppets one frame at a time, swhile shooting photographs of them each time. The images are then married with live action footage. sometimes rear-projected behind the puppets to create the illusion that the puppets are living creatures who exist on the same picture plane and in the same world as actual human beings- usually to the chagrin of those human beings since they tend to be monsters or dinosaurs! One such animated set piece that made it into this film was the Freddy Krueger skeleton fight, animated by Doug Beswick, an energetic young effects man and stop-motion animator who was one of Harryausen's many enthusiastic disciples. The difference between "our" skeleton and Ray's, in design terms, was that ours needed to be charred and dirty and covered here and there in "beef jerky" as Chuck put it as opposed to Sinbad's nice clean smooth swordsman. If you watch the scene you can almost see the Harryhausen spirit at work! There was also a little clay Freddy puppet that came to life via stop-motion. The stop-motion process is not much used anymore (except for fantasies which are ALL stop motion like Nightmare Before Christmas and Coraline). Since the 1920's it was the closest we could get to see creatures come to life and move convincingly on screen and remained that way until computer generated effects appeared and wiped all that away. But when I started that was still a few years away and everything had to be done the old-fashioned way.You must remember that this was exciting as hell to me- I grew up reading monster magazines and watching monster movies with no real thought I would or could ever be involved in them- the whole movie world being so mysterious and far away as to be almost on another planet. And here I was storyboarding an honest to god monster movie with a stop motion skeleton battle and all kind of other makeup and mechanical effects- I was in monster heaven.

Kevin Yagher, the makeup genius who transformed Robert England into Freddy Krueger many times (done by Dave Miller in the original but refined and honed by Kevin thereafter) is one of the funniest men in movies. It's too bad he's behind the camera because his high spirits, loose frame and wacky off the cuff antics make you think of Jim Carrey- but he was that way long before Carrey was a star. I got to know and like Kevin (and also worked with him over the years including his directing stint of HELLRAISER BLOODLINE which featured Clive Barker's kinky cenobites in outer space!) and used to crack up watching him try to get Robert England to sit still and quite clowning while he glued the latex Freddy Flesh to Robert's face. England was another surprise, the fine actor who made an indelible mark as Elm Street's boogeyman is also a live wire, constantly joking and entertaining one and all, brandishing his Freddy glove claws freely over the storyboards as he reviewed them just for fun one afternoon. Krueger had imagination and a fiendish sense of humor, something that set him apart from Friday the Thirteenth's Jason and most of the other slasher monsters and I believe a lot of that came from Robert and his quick wit and mischievous nature. One rather surreal scene I storyboarded with Chuck involved Freddy sticking his head up through the top of a tv set (with the "rabbit ears" antennae sticking out of his temples) and Robert was a madman, making jokes and having a ball while Kevin worked. It was great fun and I could see there was good chemistry between them. Kevin made a huge Freddy Snake to swallow a pretty young Patricia Arquette and of course the monstrous prop was painted in Freddy flesh-tones, i.e. red and pink, to match Freddy's own appearance. At the last second, somebody opined that the thing looked incredibly phallic, especially in those colors- and there was no time to re-paint so the creature was covered with green slime to kill the ruddy tone and went to the set to be shot that way with not a moment to lose.


MAD Magazine's Sergio Aragones was doing a satiric take of the Nightmare series and asked me if I could get him next to some Freddy props to shoot a photo for his spread. Kevin graciously allowed us to come to the shot and Sergio posed with his elbow in Freddy's jaws and a giant prop drawing pen in his hand. The spread appears with some great cartoons in MAD #274. Nightmare had "arrived" after the third film, Dream Warriors, and the MAD spread was the official proof of that fact!

The movie is about a group of teens who are being stalked by Freddy and band together to use the abilities they find in their own nocturnal fantasies as a sort of super-powered dream team in order to fight him, led by Heather Langenkamp, the heroine of the original film. One of them was into "Wizard Master" cards and role-playing games and his dream power enabled him to do magic- so we had him yell "SHAPE CHANGE" when confronted by Freddy and transform into a stop-motion armored CYCLOPS only to be crisped by the fiery breath of the Freddy Dragon. But one day, after boarding the scene, Chuck told me the kid would be better off yelling "SCRIPT CHANGE!" because the whole sequence was being altered, all of Harryhausenesque fun being too expensive and the sequence became a shadow of what we hoped it would be. We tried, though.

One approach Chuck had which I always thought was interesting and valid was that he used the storyboarding process to get the effects scene down in the very best way he could imagine them- before consulting with the makeup guys and effects houses. He didn't want them to default to things they might have already done and use tricks they already knew and possibly undercut the quest to find the very best way to do something, in terms of cinematic wallop. He wanted to work out the shots with me and then take the drawings to the guys and say "this is what I want, figure out how to do it". And if you look at the boards we did and the movies you will see that he got what he wanted.

The only negative thing about working on movies and seeing the sets, designing the shots and so forth is that you can never really enjoy the movie the way a real audience can. When I watch something I storyboard it's always like "well, there's that and this comes next, yep, just like we figured it would look and just like we wanted it to". Some movies I would rather NOT work on in order to see them for the first time at the theatre.